A TRAITOR REVEALED! With some of the team reunited, they need to put a plan together to strike back at the Injustice Society! But with a mole hiding amongst them, is their plan already ruined?!
Union Arena is a "Common Rules Trading Card Game" that allows you to play a card game using each of your favorite characters, and you only need to learn one set of rules!Each of the starter decks...
APOKOLIPS IS ON THE HORIZON...AND NO ONE IS SAFE! In the wake of the We Are Yesterday crossover epic, a mysterious Quantum Quorum has emerged...stalked by a lethal enemy that takes no prisoners. Th...
Spinning out of JUSTICE LEAGUE VS. SUICIDE SQUAD, as a part of DC Universe Rebirth, the most diverse Justice League of America ever returns! Explore the roots of four very different metahumans in s...
ALL-STARS SALADIN AHMED AND CLAYTON HENRY SOUND THE ALARM! The Justice League has a new spec-ops team so covert, the founders can't know it exists. And its leader is the only hero who could keep JL...
AN INNOCENT LIFE HANGS IN THE BALANCE! Red Tornado conscripts Cyborg, but after his first mission, Vic, Green Lantern, and Power Girl aren't ready to team up unless it's to shut Reddy down. But RT ...
CANARY IN THE CULT MINES! Cyborg, Green Lantern Simon Baz, and Power Girl have no choice but to trust Red Tornado a little longer: he’s the only one who knows how to find Red Canary, who’s about to...
IT'S ALL BEEN LEADING TO THIS! A special oversize prologue to DC’s biggest event of the year. Everything since DC All In Special #1 has been building to this moment! Time Trapper is on the run from...
IT'S ALL BEEN LEADING TO THIS! A special oversize prologue to DC’s biggest event of the year. Everything since DC All In Special #1 has been building to this moment! Time Trapper is on the run from...
IT'S ALL BEEN LEADING TO THIS! A special oversize prologue to DC’s biggest event of the year. Everything since DC All In Special #1 has been building to this moment! Time Trapper is on the run from...
IT'S ALL BEEN LEADING TO THIS! A special oversize prologue to DC’s biggest event of the year. Everything since DC All In Special #1 has been building to this moment! Time Trapper is on the run from...
THE WATCHTOWER RISES! The Justice League is back and bigger than ever! In the wake of Absolute Power and the DC All In Special, Darkseid's death has triggered a massive power vacuum in the DCU, and...
THE WATCHTOWER RISES! The Justice League is back and bigger than ever! In the wake of Absolute Power and the DC All In Special, Darkseid's death has triggered a massive power vacuum in the DCU, and...
THE MARCH TO APOKOLIPS CONTINUES! The Quantum Quorum of time-traveler refugees has issued its warning to the Justice League: Apokolips is coming. But just as Jor-El's cries fell on the deaf ears of...
EVE OF DESTRUCTION! Something strange is happening on Earth...and the Justice League is powerless to stop it! It began with a horrific volcanic eruption in the heart of the villainstronghold nation...
INTO THE NEST OF THE PARADEMON! As the Justice League grapples with the ramifications of the Atom Project, a strange alert brings the team to the jungles of South America...and a horrific discovery...
INTO THE NEST OF THE PARADEMON! As the Justice League grapples with the ramifications of the Atom Project, a strange alert brings the team to the jungles of South America...and a horrific discovery...
WE ARE YESTERDAY PART 2! The horrific hidden identity of the Inferno cult has been revealed, and the Legion of Doom is here to take no prisoners! But something is...off about these ferocious foes o...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '