These supercharged rare-earth magnets are veryhigh grade & strength (N52), enabling you to docomplex conversions or simply magnetise differentweapons to your models. Contains 80x 3mm and 20x 5m...
The Drill is a well known and valuable tool for theconverter and modeler. Drill holes in metal, resinand plastic miniatures with the drill bits provided. The Army Painter would like to remind our c...
These diamond files are extremely versatile tools for the wargamer & hobbyist. A must-have for custom conversions and cleaning mold lines, as well as preparing pieces for gluing. The Army Paint...
Heavy pigment, old paint or a combination thereof:the Mixing Balls will make your paints perfect again.The 5.5mm stainless steel high-grade Mixing Ballswill blend medium and pigment perfectly toget...
These 12ml paint bottles are used to customise your paint by mixing different colours together. See-through labels let you see your new custom paint colour. You also get space on the label to make ...
The Plastic Frame Cutter is sharp, thin and precise.With this specialised tool you can cut your modelsfrom the sprue with ease and precision. It is idealfor trimming and converting all plastic mode...
Made from stainless steel with a safety grip handle,the Precision Side Cutter is perfect for cutting metalminiatures or large bits of resin. Ideal for small cutslike arms, heads or weapons. Use to ...
An invaluable tool for playing most wargames. Total 3 meters long - will easily measure any range or normal size gaming table. Measures both in centimeters and inches! The Army Painter would like t...
These sculpting tools, when used in conjunctionwith Green Stuff, offer the modeling hobbyist arange of different shapes for any sculpting project. The Army Painter would like to remind our customer...
The Cutting Mat is used as a base for all modeling, assembling and conversions of wargaming miniatures. It will protect your workstation from unnecessary damage. The Cutting Mat is self-healing and...
No more seeing around the corner or avoiding difficult terrain - Target Lock Laser Line is a fantastic aid for all types of wargaming. Also used for various psychic powers and spell effects! The Ar...
Tweezers are a very useful tool for assemblingminiatures and handling small components,especially for gluing, converting or handling decals. The Army Painter would like to remind our customer base ...
Tormentors go to war clad in garish power armour, clutching over-ornamented boltguns. They form the core of many Emperor’s Children warbands. Consumed by ego and desire, Tormentors are aggressive f...
Legendary Comics transports you to A Town Called Dragon. On the surface it seems like your average all-American tourist trap, but this snow-covered town hides a burning secret. After centuries of l...
This is a reprint of issue #1 with a sound chip of the Transformers "converting" noise on the sound chip. This is a different sound file than will be used in the Void Rivals reprint.
This is a reprint of issue #1 with a sound chip of the Transformers "converting" noise on the sound chip. This is a different sound file than will be used in the Void Rivals reprint.
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '