REGROUP…AND THE FUTURE OF THE X-MEN…? The X-Men lick their wounds after the climactic battle against the Children of the Atom! But what is Armor's fate? And what happened to her when she chased Sha...
SHOWDOWN WITH THE SHADOW KING! Maystorm leads her team of masked mutants in a climactic battle against Shadow King! But the confrontation leads to a huge rift between best friends Maystorm and Armor…
THE MUTANT NEW WORLD ORDER The start of the second year of ULTIMATE X-MEN! Chaos erupts as former Children of the Atom rise up against the society that used and abused them, just as tension betwee...
INSIDE THE ASTRAL PLANE! ARMOR'S SOUL IS ON THE LINE! The Children of the Atom's sinister plot leads to the Astral Plane! The X-Men have journeyed there, but that's only the beginning! What horrors...
THE NEW MUTANTS FACE THEIR FIRST ENEMY! Maystorm isn't the only mutant with electric powers - and Noriko Ashida is here to make sure she knows it! A fun summer festival turns haunted and dangerous ...
MEET THE MUTANTS' NEW MENTOR, PSYLOCKE! After the climactic finale of issue #6 and the surprise new teammate they found, Mei, Hisako, Nico and the mutants need some guidance! Fortunately, the myste...
WHO ARE THE CHILDREN OF THE ATOM? What are mutants? Where do they come from? And how has the Maker's Council been keeping them under control? All these dark questions and more start to unravel as o...
THE ULTIMATE FRACTURE! Dissent destroys the Ultimates as a disagreement long developing between two members of the team leads to a devastating departure!
THE ULTIMATE FRACTURE! Dissent destroys the Ultimates as a disagreement long developing between two members of the team leads to a devastating departure!
THE SECOND YEAR OF THE ULTIMATES STARTS HERE! Time is of the essence! And no one knows that better than Iron Lad… With the Maker set to be released in six months, it's time to kick off new, more da...
THE ULTIMATE SCARLET WITCH AND QUICKSILVER! The Ultimates' next mission? Destroy one of the Hellfire Club's strongholds! But a dangerous pair of twins complicates matters…
THE MONK, THE DRAGON AND THE FIST: SHANG-CHI! The Ultimates return to the site of their untimely deaths at the hands of the Hulk and encounter a young boy who has been starting his own insurgency!
FROM THE SKIES TO THE STREETS - THE NEW ULTIMATES! The Maker is only three months away and time is running out. But the Ultimates network is bigger than ever now that they're inspiring more and mor...
THE ULTIMATE FANTASTIC FOUR? Now that the Ultimates are using the Immortus Engine to its full capacity, Doom's dream of the Ultimate Fantastic Four may finally be realized…
ULTIMATE HAWKEYE TARGETS CAPTAIN AMERICA! Hawkeye No More? Not for long! A new challenger approaches when an unknown civilian picks up a discarded bow and arrow - and refuses to let the Ultimates r...
ULTIMATE HAWKEYE TARGETS CAPTAIN AMERICA! Hawkeye No More? Not for long! A new challenger approaches when an unknown civilian picks up a discarded bow and arrow - and refuses to let the Ultimates r...
WHO ARE THE ULTIMATES? A NEW STORY ARC BEGINS! Perfect jumping-on point for the uninitiated! The aftermath of the explosive last issue - including the loss of a major member! Join the Ultimates in ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '