The game play recreates the story and characters moves, making it a design that is easy for even series fans that have not played a trading card game before to start playing!
Usagi and his cousin Yukichi must face their honorable host-a mysterious woman, pale as fresh snow-when she reveals herself to be a monster! Meanwhile, Jei and Keiko now have a group of bandits at ...
Usagi and Yukichi are still in the snowy mountaintops of Northern Japan, following Stan Sakai’s Usagi Yojimbo story arc, “The Green Dragon.” They are led to the hut of a strange woman hermit who ...
Finally making it out of the frozen mountains, Usagi and Yukichi come across a merchant being attacked by four brigands. They rescue the supposed merchant only to discover much later that he is rea...
Return to the future world of Vampirella and Sepulcher City in Vampirella: Armageddon, from Vampirella writer Tom Sniegoski and artist Kewber Baal! Picking up from where our last series (Vampirell...
THE RETURN OF KNULL! Venom and Mary Jane Watson are stuck with each other -- and life just isn’t letting up. But at least things can’t get worse... can they? While the hits keep coming on Earth, th...
THE RETURN OF KNULL! Venom and Mary Jane Watson are stuck with each other -- and life just isn’t letting up. But at least things can’t get worse... can they? While the hits keep coming on Earth, th...
THE RETURN OF KNULL! Venom and Mary Jane Watson are stuck with each other -- and life just isn’t letting up. But at least things can’t get worse... can they? While the hits keep coming on Earth, th...
THE RETURN OF KNULL! Venom and Mary Jane Watson are stuck with each other -- and life just isn’t letting up. But at least things can’t get worse... can they? While the hits keep coming on Earth, th...
THE RETURN OF KNULL! Venom and Mary Jane Watson are stuck with each other -- and life just isn’t letting up. But at least things can’t get worse... can they? While the hits keep coming on Earth, th...
THE RETURN OF KNULL! Venom and Mary Jane Watson are stuck with each other -- and life just isn’t letting up. But at least things can’t get worse... can they? While the hits keep coming on Earth, th...
THE RETURN OF KNULL! Venom and Mary Jane Watson are stuck with each other -- and life just isn’t letting up. But at least things can’t get worse... can they? While the hits keep coming on Earth, th...
THE RETURN OF KNULL! Venom and Mary Jane Watson are stuck with each other -- and life just isn’t letting up. But at least things can’t get worse... can they? While the hits keep coming on Earth, th...
THE RETURN OF KNULL! Venom and Mary Jane Watson are stuck with each other -- and life just isn’t letting up. But at least things can’t get worse... can they? While the hits keep coming on Earth, th...
One blockbuster era gives way to another! Symbiotic writing team Al Ewing and Ram V join superstar artist Bryan Hitch to unleash their vision of Venom! Together, they will push Eddie and Dylan Broc...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'
'
'
Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
'
'
Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'
'
'
Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'
'
'
Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '