BAD MOON RISING, PART THREE! With Eclipso taking on a new, evolved form as a fire elemental, and the Rogues' blitzkrieg across the moon claiming more and more of the Flash's copies, Wally West has ...
BAD MOON RISING, PART 4! As the war rages on the Moon, Jai West and one of the temp Flashes enter Eclipso's new form in an attempt to stop the total blackout of the Sun! Also, Wally's glitching iss...
BAD MOON RISING, PART 6! With Eclipso and the Rogues surging across the surface of the Moon, Eclipso shifts the Earth into further darkness and Jai West and the Flash find their dog, Foxy--but will...
DON'T MISS THE CONCLUSION OF BAD MOON RISING! Bad Moon Rising finale! With the Earth plunging into total darkness, all seems lost as Eclipso has turned the moon into his engine of despair. But Jai ...
MING THE MERCIFUL! Flash is rescued by strange allies! Refugees of his dark counterpart's world, the Merciful Ming and his merry band are determined not to let Flash--good or evil--destroy another ...
The spacefaring and action-packed adventures continue! A long-awaited reunion turns into a deadly trap as someone from Flash's past reveals their true intent! Can ANYONE be trusted?
An all-new Quarterly special featuring a multiverse of stories! Prince Thun, the Lion Man of Mongo, is featured in an exciting one-shot tale that expands upon his role in Jeremy Adams's ongoing Fla...
An all-new Quarterly special featuring a multiverse of stories! Dr. Hans Zarkov is always there when Flash Gordon needs a mad genius. But when the spacefaring hero is nowhere to be found, who can h...
A new storm brews over Central City and disproves the old adage about lightning never striking twice! Just as Barry begins to feel overwhelmed fighting crime, a new speedster appears-but just where...
The reality-shattering world of Flashpoint is back! Legendary DC writer Geoff Johns returns to the story he made famous in 2011, as the Flashpoint Batman searches for answers in a world that should...
Flawless Blades are arrogance incarnate, consumed by pride in their own skill at arms. Granted power by daemonic patrons, they strive to entertain their malefic masters with superlative swordplay w...
SERIES PREMIERE The first completely free planet in human history has won its independence. Now, a group of revolutionary heroes must defend the planet’s unique energy source from a pair of hostile...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '