THE END HAS ONLY JUST BEGUN! The heroes of the Ultimate Universe - including Spider-Man, America Chavez, Killmonger and Doom - desperately search for a way to stop the Maker. Plus, Iron Lad makes a...
UNRELENTING TORMENT… DEATH SPIRAL PART FIVE! …for Spider-Man, Venom and Carnage leads to the most unexpected team-up in Spidey History! But even if Spidey wins, he may still lose…because Torment le...
UNRELENTING TORMENT… DEATH SPIRAL PART FIVE! …for Spider-Man, Venom and Carnage leads to the most unexpected team-up in Spidey History! But even if Spidey wins, he may still lose…because Torment le...
UNRELENTING TORMENT… DEATH SPIRAL PART FIVE! …for Spider-Man, Venom and Carnage leads to the most unexpected team-up in Spidey History! But even if Spidey wins, he may still lose…because Torment le...
The HAWKEYEs make it out of the Wastelands and head north into Canada and right into MOONSTONE's hands! But if they play their cards right, there's a win to be had as they close in on the R...
Finally, the moment you've been waiting for: BULLSEYE vs. HAWKEYE! But with Hawkeye's deteriorated sight, what chance does he have against the marksman who never misses? And will he be able...
Bullseye wants to hurt Clint in any way he can, so he's playing dress-up and taking the archer's (not-so) good name on a deadly tour of New York. Meanwhile, the Hood has had enough of Clint's g...
PETER DAVID AND THE MAESTRO RETURN IN A BRAND-NEW SERIES! The man once known as the Hulk is now neither man, nor Hulk - call him only THE MAESTRO! After deposing Dystopia's ancient ruler, the Maest...
PART TWO: THINGS GET UGLY! The world as we know it is long gone - but the Hulk we know and love will never die. Humans killed the Earth and now the Hulk must choose whether to save it or doom it fo...
The Robot Revolution rages on! But as the fighting escalates and convictions are put to the test - is everyone committed to their cause or is there more going on than meets the eye? Don't miss out ...
HALLOWS' EVE RETURNS! HALLOWS' EVE's big play to break Chasm out of jail! You don't want to miss this! PLUS, find out what the HELLFIRE GALA means to the Spider-World THIS year! It is INTENSE!
• Ben Reilly's second real outing as Spider-Man pits him against MORBIUS, and it DOES NOT GO WELL! • The full support of Beyond gets tested as Morbius puts the hurt on Spidey in a big way. RATED T+
'LAST REMAINS' is so huge it cannot be contained within the pages of AMAZING SPIDER-MAN. Kindred's assault is so epic, it's going to sweep the other Spider-Heroes of the Marvel Universe up in i...
SPECIAL OVERSIZED FINALE! Zeb Wells says goodbye to the AMAZING SPIDER-MAN in style with his collaborators JOHN ROMITA JR., ED McGUINNESS and some other special surprise guests. When one era ends t...
TO BE REBORN... In the Wild Hunt, someone is looking for friends in all the wrong places. Someone else is missing without a trace. And plans which have long been in motion...begin to unfurl. Rated T+
ONCE MORE INTO THE CRUCIBLE! As KARMA and DANI delve deeper into their nightmares, a spider sets his eyes on the most vulnerable of the NEW MUTANTS...Meanwhile, in the Wild Hunt, children play at b...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '