CAN WALLY WEST OUTRUN THE ROGUES?! Wally West is on the run from his dad and the rest of Fort Fox, and while his new-found abilities are terrifying him, he needs to find a way to use them to make h...
SPIDERS VERSUS SYMBIOTES! The arachnid war is here! With the fates of the SPIDER-VERSE and VENOMVERSE hanging in the balance, these eight-legged warriors will stop at nothing from protecting their ...
SPIDERS VERSUS SYMBIOTES! The arachnid war is here! With the fates of the SPIDER-VERSE and VENOMVERSE hanging in the balance, these eight-legged warriors will stop at nothing from protecting their ...
GWENPOOL IS BACK AND MORE DANGEROUS THAN EVER! Everyone's favorite reality-twister's life is changing, becoming darker...grittier...and bringing her own brand of hyper-violent justice to a battle-s...
ABSOLUTE POWER TIE-IN! In a thrilling Absolute Power tie-in, Batman and Catwoman must find the key to Amanda Waller's plans in an extremely remote--and shockingly dangerous--location! Living (dying...
Jeph Loeb and Jim Lee’s next installment of their celebrated BATMAN: HUSH comic book saga begins in DC’s Batman#158 on March 26, 2025. This new run, collectively called BATMAN: H2SH, will run month...
TOO CLOSE TO HOME! Keep your friends close and your enemies closer. Batman has never particularly abided by that adage--at least, he didn't think he did. But now, as his latest case veers closer an...
Working with acclaimed manga publisher VIZ Media, IDW is pulling together two of the most popular comics in the world to bring you the four-issue comic book event of 2025!Having guarded April O’Nei...
THE FINAL BATTLE FOR THE GALAXY BEGINS! As the Resistance struggles against the First Order's dominance, POE DAMERON discovers an unthinkable threat on the horizon. As the fate of the galaxy hangs ...
Suspicious after the Cerritos docks for its second baryon sweep in the same year, Mariner sneaks into a command meeting. There, the Department of Temporal Investigations tasks the crew with finding...
“Rutherford to bridge. We’re not dead! However, after escaping a vacuum collapse of the Alecto system, the U.S.S. Cerritos is lost inside a new space-time that’s expanding away from us in every dir...
Sisko is stuck outside space-time on Bajor. He does not know if his crew and his family are alive or if his universe even exists beyond this plane. All Sisko knows is that he must stop Lore before ...
SPIDER'S STING! KID VENOM comes face-to-face with a spider from another universe! But will he make it back to his own world? Or will he be stranded in the Multiverse?
THE MAIDEN OF MIGHT RETURNS! IN A NEW SERIES WRITTEN AND ILLUSTRATED BY SOPHIE CAMPBELL! Kara Zor-El has been a key member of the Super-Family in Metropolis, but what happens when she strikes out o...
THE MAIDEN OF MIGHT RETURNS! IN A NEW SERIES WRITTEN AND ILLUSTRATED BY SOPHIE CAMPBELL! Kara Zor-El has been a key member of the Super-Family in Metropolis, but what happens when she strikes out o...
The Revenant is coming. The mysterious right hand of a secret organization that has existed for centuries is in New York City, and not even Spawn can stop him.
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '