Written by Phillip Kennedy Johnson, Gene Luen Yang, and Dan Parent As the forces of Norah Stone's Blue Earth take control of Metropolis, Superman dusts off his Warworld weapons and armors up alongs...
Written by Phillip Kennedy Johnson, Nicole Maines, Steve Orlando, And Joe Casey Art by Eddy Barrows, Fico Ossio, and Dan McDaid A mistake from Superman's past has returned, and Metropolis hangs in ...
Superman Superstars" continues with an unforgettable tale about Superman's greatest gift to the world...hope. Major Disaster returns to Metropolis and his old ways much to the dismay of the Man of ...
Superman Superstars concludes with an unforgettable two-part story written by Poison Ivy's G. Willow Wilson and drawn by fan-favorite artist Gavin Guidry (Superman '78). Knowing he needs a break fr...
With Clark Kent arrested by Team Seven, he'll need to figure out a way to use his powers and keep Amazo hidden, but will his identity as Superman be revealed in the process?!
BASED ON THE HIT TV SHOW! Things are heating up in Metropolis. Lois, Jimmy, and the Kents have hidden Amazo from the ruthless Task Force X and Team 7--but after a startling revelation, they realize...
SUPERWOMAN...LOST IN TIME! As the man of steel battles for the life of his deadliest adversary Doomsday, Superwoman travels across time and space to unlock the secrets of the Time Trapper! What lif...
SUPERWOMAN...LOST IN TIME! As the man of steel battles for the life of his deadliest adversary Doomsday, Superwoman travels across time and space to unlock the secrets of the Time Trapper! What lif...
SUPERWOMAN...LOST IN TIME! As the man of steel battles for the life of his deadliest adversary Doomsday, Superwoman travels across time and space to unlock the secrets of the Time Trapper! What lif...
The Super Sons are reunited and up against an entire world of Injustice...but in this penultimate issue, will Jon Kent have a hope of returning to his Earth? It's a battle for the soul of Superman ...
SUPER SON VS. SUPER SON! It's Batman versus Superman. Super Son versus Super Son. Injustice Superman is ruling with a fist of steel. Can Jon Kent free an entire world? And what could he lose if he ...
THE TEAM THAT BRAWLS TOGETHER, FALLS TOGETHER! The Secret Six are at last assembled...but they're going to need to stop trying to kill each other if they want the secrets of the DC Universe! Checkm...
THE JSA, CORNERED BY KOBRA! The JSA have a lead on a KOBRA facility preparing for their next terrorist attack. But which faction of the team will make it to the facility first, and what will it mea...
EARTHQUAKE AT THE CENTER OF THE EARTH! As the family continues their time in Skartaris, something is causing some serious seismic shakes--but is the cause of the quake something sinister? Also, Jai...
THE WATCHTOWER RISES! The Justice League is back and bigger than ever! In the wake of Absolute Power and the DC All In Special, Darkseid's death has triggered a massive power vacuum in the DCU, and...
INTO THE NEST OF THE PARADEMON! As the Justice League grapples with the ramifications of the Atom Project, a strange alert brings the team to the jungles of South America...and a horrific discovery...
INTO THE NEST OF THE PARADEMON! As the Justice League grapples with the ramifications of the Atom Project, a strange alert brings the team to the jungles of South America...and a horrific discovery...
Meet Bruce Wayne, Gotham’s favorite delinquent son. In an origin story like no other, witness the boy become a dark knight shaped by a city in turmoil as it marches towards its prophesied doom. Set...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '