JO AND HAL VERSUS ABIN SUR! Jo and Hal hatch a plan to strike back at Abin Sur and free Evergreen. But is their understanding of Abin Sur and his plans for Evergreen correct, or will they just crea...
IS GREEN LANTERN'S LIGHT ENOUGH TO STOP THE DARK? With terrors lurking around every corner, the Green Lantern and her band of misfits fend off the dark with campfire stories--their tragic pasts and...
THE JUSTICE LEAGUE HAS A NEED FOR SPEED! The world of Sonic the Hedgehog is in peril! Thankfully, the Justice League is here to save the day! Even completely out of their element, Earth's greatest ...
EISNER WINNER KELLY THOMPSON AND BREAKOUT ARTIST HAYDEN SHERMAN REINVENT WONDER WOMAN FROM THE GROUND UP! Without the island paradise...without the sisterhood that shaped her...without a mission of...
HOT MARTIAN IN THE CITY! It's a heatwave in Middleton, as tempers and temperatures run hot all over the city! In the white-hot heat, normally minor conflicts between neighbors turn deadly at the dr...
JEFF LEMIRE AND DUSTIN NGUYEN RETURN TO SPOTLIGHT THE EARLY DAYS OF A VERY DIFFERENT DYNAMIC DUO, WITH A VERY DIFFERENT DYNAMIC. Batman has a new Robin: a rash, impulsive, reckless kid with a troub...
MEMORIES OF KRYPTON! Years ago on Krypton, Jor-El and Lara became utterly convinced that their planet was headed towards cataclysm. But what could two lowly peons of the Labor Guild possibly do to ...
DENIZ CAMP AND JAVIER RODRIGUEZ TRANSFORM THE ABSOLUTE UNIVERSE! Beyond Mars...beyond physical form...beyond Human Understanding...all that's left is the ultimate alien: the Absolute Martian Manhun...
THE ROGUES ARE CLOSING IN! Wally's desperate for some food, but when his efforts to eat land him in hot water, will the Rogues finally get their hands on the intrepid speedster?
THE SLEEPER HAS AWAKENED! General Zod emerges from his slumber, aligning himself with Lex Luthor to take over the planet. But will Luthor kneel before this powerful being from beyond the stars? Mea...
THE FINAL DARK PATTERNS CASE BEGINS AS GOTHAM BURNS! CASE 04: Child of Fire A mysterious arsonist has been secretly guiding the growth of Gotham and Batman from the shadows...now their dark design ...
METALLO ATTACKS! Chaos consumes the frontier town of Smallville as Lex Luthor, riding in his steam-and-Kryptonite-powered Metallo robot, brings destruction in his search for a mysterious artifact t...
A NEW ISSUE WITH ART BY BECKY CLOONAN! Batman follows Holiday's trail into the ruins of the Falcone family estate, where he comes face-to-face with an old foe!
HEAT WAVE ATTACKS! Wally's going to need to learn to handle the heat as he faces down the monstrous Heat Wave! Can he evade his fiery grasp, or will the young speedster be burned to a crisp?!
THE GROUNDBREAKING ELSEWORLDS EPIC CONTINUES! Last year, DC's iconic Elseworlds was ushered into a new era with the release of Gotham by Gaslight: The Kryptonian Age, continuing the iconic saga of ...
THE JUSTICE LEAGUE HAS A NEED FOR SPEED! The world of Sonic the Hedgehog is in peril! Thankfully, the Justice League is here to save the day! Even completely out of their element, Earth's greatest ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'
'
'
Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
'
'
Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'
'
'
Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'
'
'
Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '