'Nightwing Must Die' part four! As Dick's worst nightmares are realized, and the demons of his past come to destroy his loved ones, he must face his own dark reflection. He must face the Deathwing!...
Soldier. War hero. Traitor. Captain Rick Flag was one of America's greatest military commanders before he was banished to a secret military prison. But after years of isolation, Flag's life changes...
'The Black Vault' part one! When a mysterious and definitely super-important cosmic item falls out of the heavens and into enemy hands, America has only one option: Task Force X, Amanda Waller's st...
'ESCAPE FROM THE PHANTOM ZONE' part three! Supergirl must quell the maelstrom tearing apart the Phantom Zone, as Batgirl faces down the Phantom King one-on-one. If they fail, they'll be lost in the...
'FAMILY DINNER'! The rookie Green Lanterns try to reconcile some of their differences, when Simon Baz makes a terrifying offer to Jessica by inviting her over for dinner with his family. Can the tw...
LEGENDARY CREATORS TAKE ON THE MAN OF STEEL AND YOUR FRIENDLY NEIGHBORHOOD SPIDER-MAN! Written by Mark Waid, Tom King, Matt Fraction, Sean Murphy, Gail Simone, Christopher Priest, Greg Rucka and Je...
BLACKOUTS, BETRAYALS…AND BAT WINGS? Olive's had her share of obstacles since she arrived at Gotham Academy. From the difficulty of young love to dealing with bullies to fighting villains alongside ...
IT'S A LONG WAY DOWN! Green Arrow has been thrown from a skyscraper and is tumbling toward the pavement at terminal velocity. His would-be killer: an enigmatic teenage girl with connections to a se...
'THE DROWNING' conclusion! As this first epic concludes, Aquaman and Mera are on the run for a crime they didn't commit. They've fought through every kind of firepower the U.S. military has thrown....
'SINESTRO'S LAW' part six! It's an all-out assault on Warworld, but Hal Jordan is alone and outgunned facing off against the full force of the Sinestro Corps.
'The Drowning' part four. Aquaman is arrested for a war crime he didn't commit: ordering an Atlantean terrorist attack on the surface, killing hundreds! The young king is willing to sit behind bars...
'My Own Worst Enemy' part one! Superstar writer Scott Snyder explodes into an all-new Batman series alongside legendary artist John Romita Jr., reimagining some of the Dark Knight's greatest villai...
'My Own Worst Enemy' part one! Superstar writer Scott Snyder explodes into an all-new Batman series alongside legendary artist John Romita Jr., reimagining some of the Dark Knight's greatest villai...
'REMEMBER THE TITANS' Chapter One After an old ally returns to the team, the Titans set their sights on a dangerous enemy with the power to change reality itself! But the Titans have never faced a ...
'THE EXTINCTION MACHINE' Chapter One The oceans rise. The earth quakes. And an ancient power rises to reclaim not just the world, but the universe itself-and not even the combined might of the Just...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '