CAN DIANA ESCAPE THE MAZE?! The temptation of everything Diana has ever wanted lies just inside, but also, untold horrors and no known escape. Diana has entered the maze, and nothing will ever be t...
HOT MARTIAN IN THE CITY! It's a heatwave in Middleton, as tempers and temperatures run hot all over the city! In the white-hot heat, normally minor conflicts between neighbors turn deadly at the dr...
GOTTA. GO. FLASH-FAST. It's a crossover event unlike any other! The monstrous Darkseid crosses dimensions to invade the world of Sonic the Hedgehog, seeking the ultimate power. Sonic and his friend...
A TERRIFYING NEW CASE BEGINS! Case 03: The Old Gangs of Gotham When a dead body is found burned to a crisp in the heart of one of Gotham's oldest neighborhoods, the Rookery, the Dark Knight Detecti...
A DEMONIC ENCOUNTER! Horrors, both natural and supernatural, await Batman on the journey to save his son! Gotham City has many dark secrets, and no one knows them better than Bruce--but with Damian...
BIG BLUE BATTLE ROYALE! Can the power of Thalassa, the Trilance Saber, be enough to unite Aquaman and his people?! It'd better be, because if King Arthur is to have a prayer of seeing Atlantis agai...
AN ALL NEW ARK (M) STARTS HERE! The latest development in saving the derelict and despondent of our society is a facility known as Ark M--a fully operational institution that has played a rather si...
AN ALL NEW ARK (M) STARTS HERE! The latest development in saving the derelict and despondent of our society is a facility known as Ark M--a fully operational institution that has played a rather si...
AN ALL NEW ARK (M) STARTS HERE! The latest development in saving the derelict and despondent of our society is a facility known as Ark M--a fully operational institution that has played a rather si...
A LOST ADVENTURE OF THE JUSTICE SOCIETY OF AMERICA! A tale from the early days of the Justice Society of America! As the dust from World War II settles, the JSA makes its way into Europe to recover...
HAL JORDAN: CURSED! Hal Jordan has been overcome by his curse and has turned his sights on Jo! Can the new Lantern figure out how to hold her ground, or will her light be extinguished for good?
HAL JORDAN: CURSED! Hal Jordan has been overcome by his curse and has turned his sights on Jo! Can the new Lantern figure out how to hold her ground, or will her light be extinguished for good?
THE SECRET ORIGIN OF SUMMER'S BREAKOUT SUPERHERO! Brilliant young inventor Michael Holt's life was destined for greatness...yet everything screeched to a halt when his wife Paula and unborn son wer...
HOW FAR WILL OLLIE GO?! In the aftermath of the showdown at the site of the Fresh Water Kills environmental disaster, Oliver Queen must decide how far he's willing to go to ensure what happened to ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '