ROBIN GETS HIS OWN DARK NIGHT AS FRACTION & JIMENEZ TURN UP THE HEAT ON THE DYNAMIC DUO! Injured, cuffed, and tossed in the back of a GCPD paddy wagon with a dozen uncuffed and violent criminal...
ROBIN GETS HIS OWN DARK NIGHT AS FRACTION & JIMENEZ TURN UP THE HEAT ON THE DYNAMIC DUO! Injured, cuffed, and tossed in the back of a GCPD paddy wagon with a dozen uncuffed and violent criminal...
ROBIN GETS HIS OWN DARK NIGHT AS FRACTION & JIMENEZ TURN UP THE HEAT ON THE DYNAMIC DUO! Injured, cuffed, and tossed in the back of a GCPD paddy wagon with a dozen uncuffed and violent criminal...
ROBIN GETS HIS OWN DARK NIGHT AS FRACTION & JIMENEZ TURN UP THE HEAT ON THE DYNAMIC DUO! Injured, cuffed, and tossed in the back of a GCPD paddy wagon with a dozen uncuffed and violent criminal...
ROBIN GETS HIS OWN DARK NIGHT AS FRACTION & JIMENEZ TURN UP THE HEAT ON THE DYNAMIC DUO! Injured, cuffed, and tossed in the back of a GCPD paddy wagon with a dozen uncuffed and violent criminal...
ROBIN GETS HIS OWN DARK NIGHT AS FRACTION & JIMENEZ TURN UP THE HEAT ON THE DYNAMIC DUO! Injured, cuffed, and tossed in the back of a GCPD paddy wagon with a dozen uncuffed and violent criminal...
THE HUSH SAGA CONTINUES WITH FACSIMILE EDITIONS! The trail of Poison Ivy leads to Metropolis--and Catwoman has made it clear what will happen should she get her claws on Ivy first--so Bruce Wayne m...
THE ORIGINAL HUSH SAGA CONTINUES WITH FACSIMILE EDITIONS! With Superman under the chemical control of Poison Ivy, Batman and Catwoman must bring the Man of Steel to his senses before he brings all ...
Struggling to solve the riddle of the mysterious mastermind behind all his recent battles, Batman sets out to apprehend the Riddler--with a friendly assist from Nightwing! Some heartfelt advice fro...
Choosing to trust Catwoman with Batman's secret was a risk--but was it a mistake? Robin certainly seems to think so--but when a fight with the Boy Wonder sends Selina rushing headlong into a trap, ...
Jason Todd lives!...or does he? As Batman battles a frightening foe claiming to be his fallen protege returned from the grave, new clues are revealed, and new betrayals are brought to light. By the...
It's all led to this! Whose is the face behind the bandages? Why has this mystery mastermind made it his mission to destroy everything Bruce Wayne holds dear? Friends stand revealed as enemies, ene...
GRANT MORRISON AND ANDY KUBERT'S EPIC BATMAN & SON STORYLINE IN FACSIMILE FORMAT! A welcome lull in Gotham crime convinces Bruce Wayne he's overdue for one of his patented carefree billionaire ...
GRANT MORRISON AND ANDY KUBERT'S EPIC BATMAN & SON STORYLINE IN FACSIMILE FORMAT! A welcome lull in Gotham crime convinces Bruce Wayne he's overdue for one of his patented carefree billionaire ...
Ty Templeton and Rick Burchett reunite for a story that serves as a prequel to the Batman and Harley Quinn animated film! Harley Quinn is a legend in her own mind, so when she realizes The Joker th...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '