The biggest D&D monster manual ever, with over 500 total and over 75 brand-new monsters to choose from 9 terrifying new predators for higher-level play, like the arch-hag and blob of annihilati...
The biggest D&D monster manual ever, with over 500 total and over 75 brand-new monsters to choose from 9 terrifying new predators for higher-level play, like the arch-hag and blob of annihilati...
Sparkling with the musings of the wizard Mordenkainen, this tome features a host of creatures for use in the Dungeons & Dragons roleplaying game. Compiling and updating monsters that originally...
Play Dungeons & Dragons in the Magic: The Gathering world of Therosa realm shaped by the wrath of gods and the deeds of heroes, where champions vie for immortal favor and a place among legends....
The Underdark is a subterranean wonderland, a vast and twisted labyrinth where fear reigns. It is the home of horrific monsters that have never seen the light of day. It is here that the dark elf G...
Infinite realms of immortals and impossibilities, the Outer Planes brim with celestials, fiends, gods, and the dead - and they're all just a step away. Enter a portal to Sigil, the City of Doors-an...
Infinite realms of immortals and impossibilities, the Outer Planes brim with celestials, fiends, gods, and the dead - and they're all just a step away. Enter a portal to Sigil, the City of Doors-an...
Dungeons & Dragons Player's Handbook (2024) · The biggest Player’s Handbook in Dungeons & Dragons history, revised and expanded to reflect ten years of feedback from the D&D...
Extraordinary wizard Sindri Suncatcher shares his personal notebooks to divulge his knowledge of these magnificent creatures, from the life cycle of a kind copper dragon to the best way to countera...
This book contains the following Dungeons & Dragons adventures: The Lost City, When a Star Falls, Beyond the Crystal Cave, Pharaoh, The Lost Caverns of Tsojcanth, and Expeditions to the Barrier...
This book contains the following Dungeons & Dragons adventures: The Lost City, When a Star Falls, Beyond the Crystal Cave, Pharaoh, The Lost Caverns of Tsojcanth, and Expeditions to the Barrier...
Contains 95 durable, laminated cards that expand the options available for spellcasters of all types. Features brand new spells that can only be found in Xanathar`s Guide to Everything.
A thrilling space-based campaign for the worlds greatest roleplaying game. Home of the stars and gateway to the heavens, the Astral Plane teems with excitement and possibility. With the help of mag...
The Dungeons & Dragons Starter Set: Dragons of Stormwreck Isle is your gateway to action-packed adventures in the cooperative storytelling game Dungeons & Dragons, where heroes battle monst...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '