POOLS OF BLOOD" - PART THREE! SPIDER-MAN VS. DEADPOOL(S) - whoever wins…well, some bad #$%& is still going to happen! WADE's only hope is to knock out MILES. ELLIE is having second thoughts. Bu...
JED MACKAY AND STORMBREAKER C.F. VILLA TAKE THE REINS OF EARTH'S MIGHTIEST HEROES! The Star. The Icon. The Witch. The Construct. The God. The Engineer. The King. The world is ever in peril, and a n...
The Avengers find themselves with a rare gift - foreknowledge of the dangers coming their way in the form of the deadly TRIBULATION EVENTS. But can this information be trusted? And can even Earth's...
WHAT IS THE SECRET PAST OF MINNIE MOUSE? Inspired by MS. MARVEL VOL. 1 #1-4, our story finds The Chronicle newspaper reporter MINNIE MOUSE tasked with an expos on a new hero on the scene in Duckbu...
PUMPKIN BOMB PROBLEMS! Past and present collide sending Spider-Man spinning OUT OF CONTROL - just when an old foe obsessed with him gets the sword-stabbing jump on Peter and his main squeeze, Shay ...
THWIP-SMASH! Legendary writers KEVIN SMITH and ANDY McELFRESH team up with superstar artist R.B. SILVA for the newest high-octane adventure for Spider-Man and Hulk! It's nonstop action! Side-splitt...
AN ASGARDIAN MILESTONE: THOR #800! The Serpent has trapped Sigurd Jarlson in the worst of all possible worlds for his greatest trial. Now, without even a weapon in his hand, he must prove himself...
AN ASGARDIAN MILESTONE: THOR #800! The Serpent has trapped Sigurd Jarlson in the worst of all possible worlds for his greatest trial. Now, without even a weapon in his hand, he must prove himself...
AN ASGARDIAN MILESTONE: THOR #800! The Serpent has trapped Sigurd Jarlson in the worst of all possible worlds for his greatest trial. Now, without even a weapon in his hand, he must prove himself...
AN ASGARDIAN MILESTONE: THOR #800! The Serpent has trapped Sigurd Jarlson in the worst of all possible worlds for his greatest trial. Now, without even a weapon in his hand, he must prove himself...
AN ASGARDIAN MILESTONE: THOR #800! The Serpent has trapped Sigurd Jarlson in the worst of all possible worlds for his greatest trial. Now, without even a weapon in his hand, he must prove himself...
AN ASGARDIAN MILESTONE: THOR #800! The Serpent has trapped Sigurd Jarlson in the worst of all possible worlds for his greatest trial. Now, without even a weapon in his hand, he must prove himself...
A Cataclysm of Light & Darkness! Tony Stark races against time, assembling powerful twin teams- Defenders of Light and Defenders of Dark - to battle Hela and Knull amidst the cosmic void. As th...
EDDIE BROCK: IMPRISONED! Eddie Brock is in prison after a failed bond with Carnage, and the Queen In Black is coming!!! Eddie wants to get back to Venom. But without a symbiote, how will he escape?!
EDDIE BROCK: IMPRISONED! Eddie Brock is in prison after a failed bond with Carnage, and the Queen In Black is coming!!! Eddie wants to get back to Venom. But without a symbiote, how will he escape?!
SIXTY YEARS AGO, WE ALL HIT THE JACKPOT! Back in AMAZING SPIDER-MAN #42, we all got our first real look at MARY JANE WATSON, and sixty years later, we're all still reeling. In that time, she's been...
A SOUL FOR A SOUL... Bound together in an unfamiliar war zone, Captain America and Victor Von Doom are after the ANTIDIVINE - a sword powerful enough to destroy MEPHISTO. But someone else also has ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '