WAR-CRY LEADS THE NEW HERALDS OF ARES INTO BATTLE! SPIDER-MAN's first task as spider-god Anansi's herald? BATTLE TO THE DEATH against Anansi's ancient enemy, ARES, GOD OF WAR! HERCULES may lend Mil...
A TALE OF TWO HEROES! Two different heroes, vastly different methods, and one mission only they can take on together. But why Peter and Logan? Don't miss the kickoff to the most surprising Wolverin...
When THE WRECKER is targeted by the literal ghosts of his past, he comes to the Midnight Mission for help! Not everyone is convinced he deserves their assistance.
THE SECRETS OF SPACE REVEALED! Spider-Man takes on a challenge of single combat to save his new crew and finds himself between a rock and a GIANT ALIEN BEAST INTENT ON HIS DEATH! Not only does Spid...
The crossover you've pined for but never thought possible: DEADPOOL and BATMAN cross swords and batarangs as MARVEL and DC unite for the first time in decades! WADE WILSON has been hired for a job ...
THE ULTIMATE FANTASTIC FOUR? Now that the Ultimates are using the Immortus Engine to its full capacity, Doom's dream of the Ultimate Fantastic Four may finally be realized…
FALLOUT FROM ULTIMATE INCURSION! Miles Morales returns from his adventure in the Ultimate Universe VERY scathed. But what is he REALLY bringing home and what does it mean for the future of the 616?!
THE BATTLEWORLD FROM SECRET WARS RETURNS! "SLAY YOUR ENEMIES, PROVE YOUR WORTH AND ALL YOU DESIRE SHALL BE YOURS IN THE WORLD TO COME!" Heroes from across the Multiverse are thrown together on a pa...
Continuing a facsimile re-presentation of the blockbuster crossover that scarred the Marvel Universe for years! After the rash actions of four young costumed vigilantes caused the destruction of th...
ENTER: THE GOBLIN SLAYER! Something has been trying to kill Norman Osborn since the first issue of this volume, and they up the ante this issue! What can Spider-Man do to stop the Goblin Slayer? Wi...
FRANK IS BACK! Reread and reload, True Believers - Frank Castle is BACK. With no memories, a full clip and a thirst for wrathful vengeance, his violent search for answers could only be chronicled i...
KILL THE GODDESS, SAVE THE WORLD! X YEARS LATER, with Earth's gods gone, only ORORO MUNROE, the mutant god of storms remains. She is a goddess driven mad by dark magic and grief. Now, as STORM thre...
A SINISTER HEIST! X YEARS LATER, Mr. Sinister assembles an elite strike force to take his rightful place…on the throne of Revelation! What has Sinister offered Havok, Black Cat, Domino, Omega Red, ...
KYLO REN VS. TAVA REN! TAVA REN begins her attempt to overthrow KYLO REN as leader! Will KYLO REN be able to withstand the onslaught from this enigmatic new foe?
Continuing a Facsimile representation of the blockbuster crossover that scarred the Marvel Universe for years! The Superhuman Registration Act has been passed, and now every powered individual is r...
Fallout continues from what was revealed last month, and Doom finds his grip on power loosening. But he's not going to give it up without a fight - on several fronts. Doom once sought glory, but th...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '