THE PAST RETURNS! As LUKE, RYNN, HAN and VALANCE race to find a group of stranded traders - they uncover a startling, and deadly, relic from the past - and have to face off against a horde of BATTL...
ALL-OUT MAYHEM! After several battles in our solar system - which devastated both the Guardians of the Galaxy and the Fantastic Four - the Predators escalate to the next stage of their war. Their t...
The crossover you've pined for but never thought possible: DEADPOOL and BATMAN cross swords and batarangs as MARVEL and DC unite for the first time in decades! WADE WILSON has been hired for a job ...
THE KNIGHTS OF REN RETURN WITH A NEW LEADER - TAVA REN! In order to control the Knights of Ren, TAVA must KILL KYLO REN! Learn the dark secrets of this mysterious group of villains! What subterfuge...
FROM THE PAGES OF IMPERIAL! A coup at home has imperiled Shi'ar Majestrix Xandra, tearing her from the throne. Her only hope for survival lies in a mismatched group of renegades led by her father, ...
FRANK IS BACK! Reread and reload, True Believers - Frank Castle is BACK. With no memories, a full clip and a thirst for wrathful vengeance, his violent search for answers could only be chronicled i...
FRANK IS BACK! Reread and reload, True Believers - Frank Castle is BACK. With no memories, a full clip and a thirst for wrathful vengeance, his violent search for answers could only be chronicled i...
FRANK IS BACK! Reread and reload, True Believers - Frank Castle is BACK. With no memories, a full clip and a thirst for wrathful vengeance, his violent search for answers could only be chronicled i...
FRANK IS BACK! Reread and reload, True Believers - Frank Castle is BACK. With no memories, a full clip and a thirst for wrathful vengeance, his violent search for answers could only be chronicled i...
FRANK IS BACK! Reread and reload, True Believers - Frank Castle is BACK. With no memories, a full clip and a thirst for wrathful vengeance, his violent search for answers could only be chronicled i...
While Cyclops spends the night in jail, the younger X-Men take advantage of the break and head out on their own. Their mission? Revenge on the social-media thrilkillers, the Upstarts! Can Jen overc...
WHITE CAT AND INARI - ON THE PROWL! INARI and WHITE CAT, two super-thieves with everything to lose, are running wild in Brooklyn - and with SPIDER-MAN still reeling from GOD WAR, the battle against...
TEETH AND CLAWS! Jeff isn't out of trouble yet - if anything, he's falling in deeper as he finds himself in Madripoor alongside the blades of WOLVERINE & PSYLOCKE! Jeff isn't always the sharpes...
SPINNING STRAIGHT OUT OF THE PAGES OF IMPERIAL! Left behind on New Sakaar to keep the peace, Jen Walters discovers that in this savage realm, what's needed isn't a litigator, it's a liquidator! For...
SPINING STRAIGHT OUT OF THE PAGES OF IMPERIAL! Blamed for the assassinations that have started an all-out galactic war, T'Challa will first need to survive a brutal assault from the World-Breaker H...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '