ABSOLUTE CATWOMAN DEBUTS! Batman’s final showdown with the monstrous Bane! Will he be able to overcome this unstoppable behemoth, or will he be trapped in Ark-M forever?!
LET THE GAMES BEGIN! The tournament is in full swing. Heroes have fallen. Darkseid is near. The 32 champions have been chosen, and now they must compete to earn the Heart of Apokolips. The first ch...
DC'S MAJOR 2025 EVENT IS HERE! SCOTT SNYDER AND JAVIER FERNANDEZ WELCOME YOU TO THE SLUGFEST OF THE CENTURY! The Heart of Apokolips has transformed Earth into a hellscape in preparation for the ret...
WONDER WOMAN BATTLES…THE EARTH ITSELF? To save the world from an all-new supernatural threat that Diana is uniquely unqualified to solve, she will have to reach back to the oldest and deepest of go...
WONDER WOMAN BATTLES…THE EARTH ITSELF? To save the world from an all-new supernatural threat that Diana is uniquely unqualified to solve, she will have to reach back to the oldest and deepest of go...
BATMAN AND CATWOMAN VS. BANE! Batman and Catwoman face down Bane in a final battle! But once the dust settles, what will it all mean for the future of Batman?
BATMAN AND CATWOMAN VS. BANE! Batman and Catwoman face down Bane in a final battle! But once the dust settles, what will it all mean for the future of Batman?
MOUSE MAN KNOWS...NOTHING! After the shocking events of last issue, Wonder Woman leads the cats into war against the horror that is Mouse Man’s army. But will the unsanctioned rebellion cost Diana ...
JON KENT TO THE RESCUE! There’s a monster in the fields of Kansas...and only Jon Kent can help save the farm! With Smallville under siege from the supernatural, the new Steelworks facility construc...
GUESS WHO'S COMING TO DINNER? It’s Thanksgiving in Midvale, and Kara is fretting over her first holiday home in a while. With plenty to be thankful for, Supergirl has nothing to worry about, right?...
BANE PRESSES THE ATTACK! Batman is at the mercy of the monstrous Bane. And though his body has seen better days, his mind and spirit are still strong. But how much longer can that withstand Bane's ...
THE HEIST COMMENCES IN GREG RUCKA AND NICOLA SCOTT'S EPIC CAPER! Cheshire and Cheetah have a secret plan to rob the Justice League and-- Oh rats! We almost gave it away!
THE TRUTH OF THE AMAZONS! As Diana learns more of the myth of the Amazons from Barbara in Gateway City, a series of violent supernatural events begins occurring one after another, drawing Diana all...
THE TRUTH OF THE AMAZONS! As Diana learns more of the myth of the Amazons from Barbara in Gateway City, a series of violent supernatural events begins occurring one after another, drawing Diana all...
EARLY ADVENTURES OF THE ABSOLUTE BATMAN! Some of the biggest names in comics take a turn in the Absolute Universe! Daniel Warren Johnson and James Harren tell tales from Absolute Batman’s early day...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '