APOKOLIPS IS ON THE HORIZON...AND NO ONE IS SAFE! In the aftermath of the devastating events of We Are Yesterday, the Justice League is reeling from the Legion of Doom's wrathful rampage! But no ti...
SUPERMAN VERSUS DARKSEID'S LEGION--A CRUCIAL NEW CHAPTER OF THE ALL IN SAGA! Since the start of All In, Darkseid's Legion has stalked the DC Universe. And now they finally attack Superman! What is ...
THE NEW GODS ON EARTH! As the former residents of New Genesis attempt to find their footing as Earth's newest inhabitants, the Justice League remains split concerning whether it should allow the Ne...
KRYPTO IN THE CARE OF...LEX LUTHOR?! Krypto, the last dog of Krypton, has landed on an alien world called Earth after his shuttle test went catastrophically wrong. Krypto wanders into a city, scare...
SUPERSTARS JEFF LEMIRE AND DUSTIN NGUYEN REUNITE TO TELL THE STORY OF THE SECOND BOY WONDER! A mysterious and well-armed assassin known only as Wraith has arrived in Gotham and set his sights on Ja...
TOYMAN RUNS ON...KRYPTONITE?! When the towering terror of Toyman once again terrorizes the streets of Metropolis, Superman and Krypto are on hand to save the day--but in this new world of Kryptonit...
TOYMAN RUNS ON...KRYPTONITE?! When the towering terror of Toyman once again terrorizes the streets of Metropolis, Superman and Krypto are on hand to save the day--but in this new world of Kryptonit...
TOYMAN RUNS ON...KRYPTONITE?! When the towering terror of Toyman once again terrorizes the streets of Metropolis, Superman and Krypto are on hand to save the day--but in this new world of Kryptonit...
TOYMAN RUNS ON...KRYPTONITE?! When the towering terror of Toyman once again terrorizes the streets of Metropolis, Superman and Krypto are on hand to save the day--but in this new world of Kryptonit...
TOYMAN RUNS ON...KRYPTONITE?! When the towering terror of Toyman once again terrorizes the streets of Metropolis, Superman and Krypto are on hand to save the day--but in this new world of Kryptonit...
AN UNLIKELY ALLIANCE! Stranded far from home, Batman, Harvey Bullock, and the Penguin must form a shaky alliance to bring down the age-old immortality cult known only as Elixir. But as tensions ris...
GRANT MORRISON AND ANDY KUBERT'S EPIC BATMAN & SON STORYLINE IN FACSIMILE FORMAT! A welcome lull in Gotham crime convinces Bruce Wayne he's overdue for one of his patented carefree billionaire ...
HEAT WAVE ATTACKS! Wally's going to need to learn to handle the heat as he faces down the monstrous Heat Wave! Can he evade his fiery grasp, or will the young speedster be burned to a crisp?!
GRANT MORRISON AND ANDY KUBERT'S EPIC BATMAN & SON STORYLINE IN FACSIMILE FORMAT! A welcome lull in Gotham crime convinces Bruce Wayne he's overdue for one of his patented carefree billionaire ...
TOYMAN RUNS ON...KRYPTONITE?! When the towering terror of Toyman once again terrorizes the streets of Metropolis, Superman and Krypto are on hand to save the day--but in this new world of Kryptonit...
PAREIDOLIA CONCLUDES! Case 03: Pareidola Batman's vigilant investigation of the Red Hood Gang killing in the Rookery puts him on a collision course with the unlikely culprits at the heart of the la...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '