Batman, Superman and Wonder Woman-the superheroes known as the Trinity-have gone through a lot in the aftermath of the DC Rebirth epic event. But now the bonds of their friendship are tested like n...
The Caped Crusader has never been stopped. Not by the Joker. Not by Two-Face. Not even by the Justice League. But now, in the wake of DC UNIVERSE: REBIRTH, Batman faces his most challenging foe eve...
A new storm brews over Central City and disproves the old adage about lightning never striking twice! Just as Barry begins to feel overwhelmed fighting crime, a new speedster appears-but just where...
New York Times best-selling writer Greg Rucka returns to WONDER WOMAN! After suffering an unimaginable loss, Diana must rebuild her mission as Earth's ultimate protector and champion. However, in t...
Vic Stone is about to get a real-life 404 error when his father doesn't recognize him and cybernetic implants that saved his life seem to be stripping away the last bits of his humanity. Will Cybor...
With a fearsome high-tech terror cell threatening to invade the country, Cyborg participates in the creation of an experimental cybernetic female counterpart-code name Variant-whose abilities might...
In these stories from issues #7-11, an unholy alliance is formed as Ra's al Ghul meets sorceress Circe. Then, the Trinity is trapped in the Justice League Watchtower, and there's a traitor in their...
The Dark Knight. The Man of Steel. The Amazon Warrior. The three greatest heroes in the DC Universe unite when the threats to our planet are bigger than any one of them can handle. But now, the dea...
Something is amiss in the DC Universe. Following the events of DC Universe: Rebirth and Batman/The Flash: The Button, Geoff Johns and Gary Frank reunite to rewrite the past and future of the DC Uni...
Following CRISIS ON INFINITE EARTHS, Billy Batson returns in a story that begins with a new retelling of his origin! Then, Dr. Sivana brings Black Adam back to our reality to destroy Shazam-but how...
Before seeing Black Adam on the big screen, rediscover classic DC comics that inspired the film! This slipcase box set includes softcover editions of Shazam! Vol. 1, Black Adam/JSA: Black Reign, an...
Apes alive! When Solovar, leader of Gorilla City, is apparently assassinated by pro-human extremists, Gorilla City's new government declares war on humanity.Apes alive! When Solovar, leader of Gori...
The 1970s adventures of Shazam-now the star of his very own movie-are collected in color for the first time! These new adventures combined the cartoony art of C.C. Beck, the original artist from th...
THE NEXT EPIC CHAPTER OF DC HISTORY BEGINS HERE...Amanda Waller’s bid for control and ultimate power has failed, and though Batman, Superman, Wonder Woman, and the rest of the DC Universe’s heroes ...
The highly anticipated sequel to the #1 New York Times best-selling graphic novel SUPERMAN: EARTH ONE by acclaimed writer J. Michael Straczynski and superstar artist Shane Davis is now available in...
Who will save Superman? He may be invulnerable-but he's also alone! In his brief career as a costumed hero, Clark Kent has run a gantlet of the world's most deadly and monstrous villains. But his m...
The highly anticipated sequel to the #1 New York Times best-selling graphic novel SUPERMAN: EARTH ONE by acclaimed writer J. Michael Straczynski and superstar artist Shane Davis is here! Young Clar...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '