UNRELENTING TORMENT… DEATH SPIRAL PART FIVE! …for Spider-Man, Venom and Carnage leads to the most unexpected team-up in Spidey History! But even if Spidey wins, he may still lose…because Torment le...
LEGENDARY CREATORS TAKE ON THE MAN OF STEEL AND YOUR FRIENDLY NEIGHBORHOOD SPIDER-MAN! Written by Mark Waid, Tom King, Matt Fraction, Sean Murphy, Gail Simone, Christopher Priest, Greg Rucka and Je...
LEGENDARY CREATORS TAKE ON THE MAN OF STEEL AND YOUR FRIENDLY NEIGHBORHOOD SPIDER-MAN! Written by Mark Waid, Tom King, Matt Fraction, Sean Murphy, Gail Simone, Christopher Priest, Greg Rucka and Je...
LEGENDARY CREATORS TAKE ON THE MAN OF STEEL AND YOUR FRIENDLY NEIGHBORHOOD SPIDER-MAN! Written by Mark Waid, Tom King, Matt Fraction, Sean Murphy, Gail Simone, Christopher Priest, Greg Rucka and Je...
LEGENDARY CREATORS TAKE ON THE MAN OF STEEL AND YOUR FRIENDLY NEIGHBORHOOD SPIDER-MAN! Written by Mark Waid, Tom King, Matt Fraction, Sean Murphy, Gail Simone, Christopher Priest, Greg Rucka and Je...
LEGENDARY CREATORS TAKE ON THE MAN OF STEEL AND YOUR FRIENDLY NEIGHBORHOOD SPIDER-MAN! Written by Mark Waid, Tom King, Matt Fraction, Sean Murphy, Gail Simone, Christopher Priest, Greg Rucka and Je...
LEGENDARY CREATORS TAKE ON THE MAN OF STEEL AND YOUR FRIENDLY NEIGHBORHOOD SPIDER-MAN! Written by Mark Waid, Tom King, Matt Fraction, Sean Murphy, Gail Simone, Christopher Priest, Greg Rucka and Je...
SUPER VILLAINS ON THE JLU?! In the aftermath of DC K.O., the Justice League has to work even harder to protect mankind--and that means it’s time for new blood to face new challenges! Who will join ...
SUPER VILLAINS ON THE JLU?! In the aftermath of DC K.O., the Justice League has to work even harder to protect mankind--and that means it’s time for new blood to face new challenges! Who will join ...
SUPER VILLAINS ON THE JLU?! In the aftermath of DC K.O., the Justice League has to work even harder to protect mankind--and that means it’s time for new blood to face new challenges! Who will join ...
SUPER VILLAINS ON THE JLU?! In the aftermath of DC K.O., the Justice League has to work even harder to protect mankind--and that means it’s time for new blood to face new challenges! Who will join ...
SUPER VILLAINS ON THE JLU?! In the aftermath of DC K.O., the Justice League has to work even harder to protect mankind--and that means it’s time for new blood to face new challenges! Who will join ...
SUPER VILLAINS ON THE JLU?! In the aftermath of DC K.O., the Justice League has to work even harder to protect mankind--and that means it’s time for new blood to face new challenges! Who will join ...
I AM DA KNIFE! My body is full of DC K.O. energy! After the thrilling conclusion of our latest crossover, I’ve got a new lease on life--and it’s darker and grittier than ever! You know Batman? Well...
I AM DA KNIFE! My body is full of DC K.O. energy! After the thrilling conclusion of our latest crossover, I’ve got a new lease on life--and it’s darker and grittier than ever! You know Batman? Well...
I AM DA KNIFE! My body is full of DC K.O. energy! After the thrilling conclusion of our latest crossover, I’ve got a new lease on life--and it’s darker and grittier than ever! You know Batman? Well...
I AM DA KNIFE! My body is full of DC K.O. energy! After the thrilling conclusion of our latest crossover, I’ve got a new lease on life--and it’s darker and grittier than ever! You know Batman? Well...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '