SIEGE OF THE FORTRESS OF SOLITUDE! In the aftermath of Amanda Waller's total victory, the metahumans of the DC universe have been depowered, scattered to the wind, and are reeling from critical def...
WAR AT THE HALL OF JUSTICE! After the shocking events of the last issue, Pariah has won. And now his Dark Army is poised for the invasion of our world. It's up to the Titans to rally the remaining ...
War erupts as more heroes are taken at the hands of Pariah! The fate of the Multiverse depends on the young heroes of the DCU as they clash with Deathstroke and the Dark Army! Can the resurrected J...
The Trinity have united under a banner of hope as they go to war against the White Martian threat in this penultimate chapter! But how deep has the betrayal fractured the tentative alliance? Can bi...
THE BESTSELLING SERIES CONTINUES! The opening battle for the Three Kingdoms takes a deadly and dramatic turn as heroes return...enemies are revealed...and dark secrets spill out like blood on the b...
The battle between the Three Kingdoms has begun in brutal fashion, and to call the opening salvo anything less than shocking is an understatement! Can the Trinity stop further bloodshed? Or has all...
THE BATTLE OF THE EMERALD ARMY HAS BEGUN! Hal Jordan has launched all-out war on Pariah and the Dark Army to avenge his fallen Justice League teammates but how can one man stand in the way of the...
THE HOUSE OF NIGHTWING BURNS! As the good people of the world mourn the loss of the Justice League, the forces of evil have seized the opportunity to wreak havoc in a world without its heroes! Lead...
Written by GEOFF JOHNS Art and cover by IVAN REIS, OCLAIR ALBERT & JOE PRADO 1:25 Variant cover by RODOLFO MIGLIARI 1:100 Sketch variant cover by IVAN REIS The extra-sized conclusion to the mos...
THE DOMINOS FALL! Written by Mark Waid, Joshua Williamson, Nicole Maines and Chip Zdarsky Art by Gleb Melnikov, Skylar Patridge and V Ken Marion As the DC Universe braces for the Absolute Power bli...
Crisis on Infinite Earths. Infinite Crisis. Final Crisis. And now...Dark Crisis! The epic event years in the making is finally here! Superman, Batman, Wonder Woman, and the rest of the Justice Leag...
Kingdoms are divided. Monarchs have fallen. Families have been torn apart. The Kingdom of Storms, the Amazons, and the Els are on the brink of all-out war. Can Constantine, Lois Lane, and Harley Qu...
Written by Joshua Williamson, Jeremy Adams, Brandon Thomas, Chuck Brown, Stephanie Phillips and Phillip Kennedy Johnson Art by Clayton Henry, Fico Ossio, Emanuela Lupacchino, Leila Del Duca and mor...
Horrors haunt the Christmas season as life-drained bodies litter the countryside, each marked with a strange symbol. The Justice League responds--but it's a trap! The heroes are pulled from our wor...
At year's end, every choice made will affect lives around the world. Seven heroes stand before the monstrous hordes of the Silent Knight. Seven heroes enter the mysterious castle hold of the Hollow...
To find the missing Justice League, Klaus, Zatanna, and Robin will brave the greatest terror of the holidays...a Christmas party. You are cordially invited to a winter solstice gathering of the str...
Amanda Waller has suffered immeasurable loss...and the loss of her humanity along with it. Now, after having blazed her own trail into Washington politics, the Wall launches the new phase of her ca...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '