THE PUNISHER IS BACK IN THE BIG APPLE! Start spreading the bullets! He's coming today! He wants to destroy the crime of it! New York, New York! Parental Advisory
FACE OFF! Frank finally made it home, but a monster followed him out of the northern woods. Can the Punisher keep the city safe from a man who began as a psychopath, THEN overdosed on mind-wrec...
Frank Castle is determined to use the ninja warriors of the Hand to end his war once and for all. But the world's newest and deadliest dealers in wildly powerful arms, the Apostles of War, are prov...
HAVE GOAT, WILL TRAVEL! The Punisher stole Thor's goat and is traversing the Ten Realms on a mission of vengeance. But the first stop is Counter-Earth?! Frank's picked up some unlikely allies. Now...
Gods made mortal, with mutants their only hope for survival! Undead cannibals on the loose, San Francisco turned inside out by forbidden magic! A thrilling mythological mystery adventure in t...
Part 3 Of 3! The New Mutants Have Fallen! Only Cypher And Warlock Remain Can They Stop The Virulent Mutation Of The Animator Before It Engulfs The Whole World?
Dan Abnett & Andy Lanning (W) Leo Fernandez (A) Cover By Kris Anka Trapped On An Island Consumed By A Super Virus, The New Mutants Fall One By One To The Monstrous Infection...And Begin To...
Special VALENTINES DAY issue! Magma made a deal with Mephisto to go on a single date with him if he helped save the team and now he's come to collect! A DATE WITH THE DEVIL! 32 PGS./Rated T+
Written by ZEB WELLS Penciled by LEONARD KIRK Cover by DAVE WILKINS Super Hero Squad Variant also available 'FALL OF THE NEW MUTANTS' Project Purgatory has captured [CENSORED] and the New Mutants a...
FALL OF THE SHADOW CHILDREN! No more New Mutants. Now there are only shadows-and the beast that's stalking them through infinity. Amahl Farouk executes his master plan-but is he the one in control?...
SHADOW KING SHOWDOWN! He's been skirting the line... skulking around the Wild Hunt... and now he's simply gone too far. On Krakoa, where the dead walk among the living and the unforgiveable has bee...
AND I'LL CRY IF I WANT TO... The HELLFIRE GALA is here, and the NEW MUTANTS have the chance to take a break from training the youth of Krakoa - an opportunity to get dressed up and get down. But no...
LOOKING FOR LOVE IN ALL THE WRONG PLACES! The NEW MUTANTS' path seems simple: train, guide and mentor the youth. Sure, they didn't ask for the job, but they've been figuring it out together, right?...
BY THE SKIN OF THEIR TEETH! The NEW MUTANTS know it's tough to adjust to having powers, especially with the new Krakoan paradigm. They've been there - and they're able to help, no matter how weird,...
A NIGHTMARE BECOMES REAL! With Krakoan confidence, the youth of mutantkind are ready to take on any challenge the world has to throw at them - but when reality itself betrays them, what hope is the...
Deep in Shi'Ar space, the NEW MUTANTS have found themselves dead in the middle of an intergalactic power struggle. They're probably equipped to handle that, right? And back on Earth, the young muta...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '