This colour set includes a diversity of tufts in yellow and brown tones, best used to give a “dry” look to your scenes. Either to be used scattered to simulate spots of dry herbs in arid pla...
This colour set includes a diversity of tufts in yellow and brown tones, best used to give a “dry” look to your scenes. Either to be used scattered to simulate spots of dry herbs in arid pla...
This colour set includes a diversity of tufts in yellow and brown tones, best used to give a “dry” look to your scenes. Either to be used scattered to simulate spots of dry herbs in arid pla...
Alien flytraps (named after the earth Dionaea plants) are giant bright-blue-coloured glowing carnivorous plants, becoming reddish-brown and poisonous with maturation. They are great to give ...
Alien flytraps (named after the earth Dionaea plants) are giant bright-blue-coloured glowing carnivorous plants, becoming reddish-brown and poisonous with maturation. They are great to give ...
These colorful alien rosettes (named after the earth plant Verbascum, with similar basal rosettes) with intense textured leaves, are ideal to create glowing and vivid extraterrestrial scenar...
Long-sized tufts with dense and ramified branches in a green colour. Best used to recreate dense patches of thorny shrubs. Combined with Yellow Flowers will replicate gorse spiny scrubs, com...
Long-sized tufts with dense and ramified branches in a green colour. Best used to recreate dense patches of thorny shrubs. Combined with Yellow Flowers will replicate gorse spiny scrubs, com...
This colour set includes a diversity of tufts with green, brownish and light tips, with darker brown bases. They simulate waterlogged or sunless plants under shadow. Best used to recreate ma...
This tuft set, featuring Alien Neon, will transport your miniatures to a cosmic setting. From planets surrounded by nebulae dust to mystical realms, to lush coral reefs, this se...
Very small and low tufts with blue and pink colors mixed together, suggesting an odd glow. Perfect to create alien, fantasy or magic scenarios. Used together with Alien Neon tuf...
Tall tufts with a bright green colour. Giving a warm and tropical character to your bases and scenes, best used to simulate high ground vegetation layers under the rainforest ca...
Deer fern is an evergreen cosmopolitan plant, growing in nature in damp and shaded forest areas. It is also cultivated as a very popular garden fern. Deer ferns can be used to r...
Deer fern is an evergreen cosmopolitan plant, growing in nature in damp and shaded forest areas. It is also cultivated as a very popular garden fern. Deer ferns can be used to r...
Very common fern, widespread in temperate and subtropical regions in both hemispheres. Bracken leaves can be used to recreate many kinds of fern-rich habitats with great realism...
GamersGrass dumb canes are short-stem plants with dense basal rosettes of beautifully ornamented large leaves. They can be used to add a layer of diverse tones and textures to y...
Tufts with a pink colour. Perfect to create odd plants and herbs, fantastic for your sci-fi, fairyland and magical settings. Combined with other colours and sizes they provide a...
Tufts with blue and pink colours mixed together, with a very strong and baffling look. Perfect to create rather odd alien plants that nearly glow in your sci-fi, fantasy or magi...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'
'
'
Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
'
'
Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'
'
'
Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'
'
'
Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '