PUMPKIN BOMB PROBLEMS! Past and present collide sending Spider-Man spinning OUT OF CONTROL - just when an old foe obsessed with him gets the sword-stabbing jump on Peter and his main squeeze, Shay ...
PUMPKIN BOMB PROBLEMS! Past and present collide sending Spider-Man spinning OUT OF CONTROL - just when an old foe obsessed with him gets the sword-stabbing jump on Peter and his main squeeze, Shay ...
PUMPKIN BOMB PROBLEMS! Past and present collide sending Spider-Man spinning OUT OF CONTROL - just when an old foe obsessed with him gets the sword-stabbing jump on Peter and his main squeeze, Shay ...
Captain America, Hawkeye, Night Thrasher and Hercules deploy to investigate a small New England town tormented by the radioactive ghosts of Super-Apes! But are the spectral simians villains or vict...
She-Hulk, Wonder Man, Lightning and Lightspeed deploy to…rescue vampires? When a new iteration of the NIGHTSTALKERS attacks a community of civilian vampires formed in New York City after the events...
SUPERSTARS JASON AARON AND RAFA SANDOVAL UNLEASH A SHOCKING NEW TAKE ON THE LAST SON OF KRYPTON! Without the fortress...without the family...without a home...what's left is the Absolute Man of Steel!
The Lazarus Corporation sent their most battle-hardened crew of Peacemakers to locate the mysterious fugitive interfering with their mining operations--but they weren't expecting one motor-mouthed,...
MEMORIES OF KRYPTON! Years ago on Krypton, Jor-El and Lara became utterly convinced that their planet was headed towards cataclysm. But what could two lowly peons of the Labor Guild possibly do to ...
AL EWING AND JAHNOY LINDSAY GET COSMIC IN THE ABSOLUTE UNIVERSE! Without the Corps...without the ring...without the willpower, what's left is the Absolute Green Lantern!
AL EWING AND JAHNOY LINDSAY GET COSMIC IN THE ABSOLUTE UNIVERSE! Without the Corps...without the ring...without the willpower, what's left is the Absolute Green Lantern!
THOMPSON & SHERMAN'S RED-HOT REIMAGINING OF WONDER WOMAN UNLEASHES MONSTER MAYHEM! Gateway City has never seen anything like the Harbinger-Prime, the enormous, ravenous monster that has just ri...
ENTER: STEVE TREVOR! A Harbinger is but a messenger. It is The Tetracide that you must fear, for The Tetracide leaves nothing behind. Diana's true enemy has been revealed--and it will take everythi...
A COSMIC THREAT ENCROACHES ON GATEWAY CITY! Wonder Woman has thrown everything she can think of at The Tetracide, and still it pushes forward, devouring Gateway City. With everything on the line, D...
THE SHOCKING ORIGIN OF DIANA'S DEADLY WEAPONS! Diana defied the will of the gods in leaving Hell, and Hades, lord of the underworld, takes that personally...but when he interrogates her, her tales ...
THE SHOCKING ORIGIN OF DIANA'S DEADLY WEAPONS! Diana defied the will of the gods in leaving Hell, and Hades, lord of the underworld, takes that personally...but when he interrogates her, her tales ...
DIANA, LOST IN THE UNDERWORLD! Diana has escaped The Underworld once before; can she do it again? It's a moment Diana and Circe have always known would come, but when the time actually arrives...th...
EARTH WILL BE JUDGED BY ABIN SUR! Abin Sur has arrived, and he is here to judge all of the people of Evergreen, including Jo Mullein and Hal Jordan. But is this alien being friend or foe, and just ...
Continuing Marvel’s Facsimile celebration of the Fantastic Four’s earliest days with the momentous introduction of none other than Doctor Doom! Of all the humans on Earth, only he has the power to ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '