Aeldari mythology is replete with noble heroes at one with their steeds, and in the Shining Spears, the glories of legend are made manifest. These Aspect Warriors live to joust, which they do at br...
Maugan Ra, also known as the Harvester of Souls, is the Phoenix Lord of the Dark Reapers – among the most grim and foreboding Aspects of the Asuryani. A master at killing from a distance, Maugan Ra...
Streaking into battle at speeds that render them barely visible to human eyes, Shroud Runners effortlessly outmanoeuvre their enemies while harassing them with pinpoint sniper fire. Each jetbike ac...
Razorbacks are common variations of the Rhino chassis that can be armed with a variety of powerful turret-mounted heavy weapon systems that offer the squads they carry effective fire support before...
Lieutenants act as the right hands of their Captains by providing flexibility and helping to direct their battle-brothers in engagements. They are often entrusted with direct battlefield command of...
Each company in a Chapter of the Adeptus Astartes falls under the command of a Captain. It is often said that a Space Marine is worth at least ten other soldiers; under the leadership of a Captain,...
Lieutenants act as the right hands of their Captains by providing tactical flexibility and helping to direct their battle-brothers in war. They are often entrusted with direct battlefield command o...
Fast-moving fighting platforms, Deffkilla Wartrikes make little concession to armoured protection for their riders. Scythe-wheeled, with an enormous rokkit engine afterburner on the back, these tri...
Few sounds are as terrifying as the cacophony of hollering, clattering, and stomping that heralds the arrival of an Ork Kill Rig. Packed with savage Orks and pulled by a colossal tramplasquig, thes...
Assassins protect the future of humanity by eliminating the few who become tainted with treachery, greed, the daemonic or other evils too heinous to name. Formal records of their exploits are not a...
The Caladius Grav-tank provides the Legio Custodes with a mobile, protected platform upon which to mount one of the heaviest elements of their arsenal – a twin Iliastus accelerator cannon. With thi...
The Custodian Guard are terrifyingly potent fighters – stronger, faster and more resilient than even Space Marines. Clad in uniquely alloyed armour and armed with lethal guardian spears, they are b...
The Thousand Sons are masters of the Warp and infernal sorcery. In battle, the Scarab Occult Terminators march forward in eerie lockstep, spewing tainted fire and cutting down enemies foolish...
Space Marines are genetically augmented warriors created as Humanity’s ultimate shock troops. They go to war armed and armoured with the best wargear the Imperium can provide, complementing t...
Ferren Areios, Captain of the Ultramarines 6th Company, is a warrior forged in the fires of the Indomitus Crusade. Chosen by the Primarch to lead his brothers in battle, the Master of Rites fights ...
Archons lead their kabals in battle with a mixture of malevolent cunning, arrogant self-assuredness, and breathtaking martial skill. To these qualities, they add an arsenal of esoteric weaponry and...
Darnath Lysander wades through his foes like a warship smashing through stormy seas. Raising Rampart – his storm shield – high as he swings the Fist of Dorn, each blow of his hammer reduces enemies...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '