METALLO ATTACKS! Chaos consumes the frontier town of Smallville as Lex Luthor, riding in his steam-and-Kryptonite-powered Metallo robot, brings destruction in his search for a mysterious artifact t...
A NEW ISSUE WITH ART BY BECKY CLOONAN! Batman follows Holiday's trail into the ruins of the Falcone family estate, where he comes face-to-face with an old foe!
THE CHAOTIC CROSSOVER OF THE YEAR COMES TO A CATACLYSMIC CONCLUSION! The Justice League unites with Sonic and his friends as they face down Darkseid for the fate of two worlds! Can the combined mig...
THE GROUNDBREAKING ELSEWORLDS EPIC CONTINUES! Last year, DC's iconic Elseworlds was ushered into a new era with the release of Gotham by Gaslight: The Kryptonian Age, continuing the iconic saga of ...
THE JUSTICE LEAGUE HAS A NEED FOR SPEED! The world of Sonic the Hedgehog is in peril! Thankfully, the Justice League is here to save the day! Even completely out of their element, Earth's greatest ...
SUPERSTARS JASON AARON AND RAFA SANDOVAL UNLEASH A SHOCKING NEW TAKE ON THE LAST SON OF KRYPTON! Without the fortress...without the family...without a home...what's left is the Absolute Man of Steel!
JEFF LEMIRE AND DUSTIN NGUYEN RETURN TO SPOTLIGHT THE EARLY DAYS OF A VERY DIFFERENT DYNAMIC DUO, WITH A VERY DIFFERENT DYNAMIC. Batman has a new Robin: a rash, impulsive, reckless kid with a troub...
JOURNEY THROUGH THE PSYCHOSPHERE! It's a trip through the psychosphere of Middleton as newly-minted partners John Jones and the Martian follow the trail of whoever--or whatever--is responsible for ...
THE FATE OF THE DCU IN THE HANDS OF ONE SPEEDY HEDGEHOG! The Justice League is gone! Who will protect the Earth and beyond from the myriad of supervillains on the prowl? Enter Sonic the Hedgehog an...
CAN SONIC AND THE JUSTICE LEAGUE OUTRUN APOKOLIPS?! The Justice League has some startling new allies: Sonic the Hedgehog and his friends! Together, they fight the invading forces from Apokolips to ...
THE SHOCKING ORIGIN OF DIANA'S DEADLY WEAPONS! Diana defied the will of the gods in leaving Hell, and Hades, lord of the underworld, takes that personally...but when he interrogates her, her tales ...
EARTH WILL BE JUDGED BY ABIN SUR! Abin Sur has arrived, and he is here to judge all of the people of Evergreen, including Jo Mullein and Hal Jordan. But is this alien being friend or foe, and just ...
BORN ON A MONDAY… RISES ABSOLUTE SOLOMON GRUNDY! Dinah's search for the Green Arrow Killer has led them both to discover the truth behind the Island--a place far more horrifying than either of them...
HUNTER ZOLOMON ZOOMS ON THE SCENE! Central City is thrown into chaos as DEO Agent Hunter Zolomon comes to town. Can Wally protect his new home and friends, or will the young hero finally be captured?
WITHOUT THE TRICK ARROWS…WITHOUT THE MONEY…WITHOUT MERCY…WHAT'S LEFT IS THE ABSOLUTE HUNTER! A serial killer is slaughtering corrupt billionaires. The only clue to his identity is the mysterious gr...
THE ROGUES STRIKE BACK! As Wally races to find the answers about the mysterious S.T.A.R. Labs founders, the Rogues have resurfaced with a new mission: secure Grodd and his father before they take o...
SCARECROW'S REIGN OF TERROR CONTINUES! Friends become enemies. Enemies become friends. Final forms are revealed, and Scarecrow's reign of terror threatens to upend everything.
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '