BATMAN AND CATWOMAN VS. BANE! Batman and Catwoman face down Bane in a final battle! But once the dust settles, what will it all mean for the future of Batman?
BATMAN AND CATWOMAN VS. BANE! Batman and Catwoman face down Bane in a final battle! But once the dust settles, what will it all mean for the future of Batman?
MOUSE MAN KNOWS...NOTHING! After the shocking events of last issue, Wonder Woman leads the cats into war against the horror that is Mouse Man’s army. But will the unsanctioned rebellion cost Diana ...
JON KENT TO THE RESCUE! There’s a monster in the fields of Kansas...and only Jon Kent can help save the farm! With Smallville under siege from the supernatural, the new Steelworks facility construc...
GUESS WHO'S COMING TO DINNER? It’s Thanksgiving in Midvale, and Kara is fretting over her first holiday home in a while. With plenty to be thankful for, Supergirl has nothing to worry about, right?...
BANE PRESSES THE ATTACK! Batman is at the mercy of the monstrous Bane. And though his body has seen better days, his mind and spirit are still strong. But how much longer can that withstand Bane's ...
THE BATTLE OF KANSAS BEGINS! The Battle of Kansas has begun as the tanks of Lazarus Corp come rolling down the streets of Smallville. Haunted and weakened from the horrors he suffered at the hands ...
THE HEIST COMMENCES IN GREG RUCKA AND NICOLA SCOTT'S EPIC CAPER! Cheshire and Cheetah have a secret plan to rob the Justice League and-- Oh rats! We almost gave it away!
THE TRUTH OF THE AMAZONS! As Diana learns more of the myth of the Amazons from Barbara in Gateway City, a series of violent supernatural events begins occurring one after another, drawing Diana all...
EARLY ADVENTURES OF THE ABSOLUTE BATMAN! Some of the biggest names in comics take a turn in the Absolute Universe! Daniel Warren Johnson and James Harren tell tales from Absolute Batman’s early day...
THE CAN'T-MISS FINAL ISSUE OF WAID AND SAMNEE'S SMASH HIT STORY! The fate of Gotham hangs in the balance as Batman and Robin battle through a horde of clay monsters that have overtaken the city!
THE REVOLUTION STARTS HERE! Now that Etta, Emilie, and baby Lyssa have been saved, Wonder Woman sets her sights on rescuing a whole society. After meeting the feline renegades hoping to fight back ...
THE VILLAINS OF THE FOURTH WORLD IN THE VOID! Deep in space, in an uncharted corner of the cosmos, lies an enigma--unimaginably massive while simultaneously empty, containing the echoes of an evil ...
CANARY IN THE CULT MINES! Cyborg, Green Lantern Simon Baz, and Power Girl have no choice but to trust Red Tornado a little longer: he’s the only one who knows how to find Red Canary, who’s about to...
A BOLD NEW ERA OF BATMAN STARTS HERE! A new day dawns for the Dark Knight Detective as Eisner Award-winning writer Matt Fraction (Hawkeye, Superman's Pal Jimmy Olsen) joins forces with superstar ar...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '