THWIP, THWIP AND AWAY! Fifty years ago, DC's Man of Steel met Marvel's friendly neighborhood wall-crawler, and the world of comics has never been the same! In celebration of that historic milestone...
THWIP, THWIP AND AWAY! Fifty years ago, DC's Man of Steel met Marvel's friendly neighborhood wall-crawler, and the world of comics has never been the same! In celebration of that historic milestone...
THWIP, THWIP AND AWAY! Fifty years ago, DC's Man of Steel met Marvel's friendly neighborhood wall-crawler, and the world of comics has never been the same! In celebration of that historic milestone...
THWIP, THWIP AND AWAY! Fifty years ago, DC's Man of Steel met Marvel's friendly neighborhood wall-crawler, and the world of comics has never been the same! In celebration of that historic milestone...
THWIP, THWIP AND AWAY! Fifty years ago, DC's Man of Steel met Marvel's friendly neighborhood wall-crawler, and the world of comics has never been the same! In celebration of that historic milestone...
THWIP, THWIP AND AWAY! Fifty years ago, DC's Man of Steel met Marvel's friendly neighborhood wall-crawler, and the world of comics has never been the same! In celebration of that historic milestone...
GOTHAM IN THE GRASP OF MR. FREEZE! Batman is in the fight for his life against this icy new threat. But in the end, what terrifying truth will be unearthed about Ark M and...Joker?
BANE PRESSES THE ATTACK! Batman is at the mercy of the monstrous Bane. And though his body has seen better days, his mind and spirit are still strong. But how much longer can that withstand Bane's ...
MR. FREEZE MAKES HIS ABSOLUTE UNIVERSE DEBUT—STARTING HERE! It's about to get icy cold in Gotham City...as we reveal the connections between a young, up-and-coming scientist named Victor Fries, his...
THWIP, THWIP AND AWAY! Fifty years ago, DC's Man of Steel met Marvel's friendly neighborhood wall-crawler, and the world of comics has never been the same! In celebration of that historic milestone...
THWIP, THWIP AND AWAY! Fifty years ago, DC's Man of Steel met Marvel's friendly neighborhood wall-crawler, and the world of comics has never been the same! In celebration of that historic milestone...
THWIP, THWIP AND AWAY! Fifty years ago, DC's Man of Steel met Marvel's friendly neighborhood wall-crawler, and the world of comics has never been the same! In celebration of that historic milestone...
THWIP, THWIP AND AWAY! Fifty years ago, DC's Man of Steel met Marvel's friendly neighborhood wall-crawler, and the world of comics has never been the same! In celebration of that historic milestone...
THWIP, THWIP AND AWAY! Fifty years ago, DC's Man of Steel met Marvel's friendly neighborhood wall-crawler, and the world of comics has never been the same! In celebration of that historic milestone...
Yay! More sparkles! The gorgeous Matte Pink Sapphire sleeves give players even more color options when they want to dazzle the competition with their sparkly deck.
Matte sleeves are the fan-favorit...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'
'
'
Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
'
'
Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'
'
'
Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'
'
'
Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '