John Bishop and Jessica Priest find themselves forced to work together on a mission. The last time this happened, one of them ended up dead. Is the past about to repeat itself?
The God Throne is close to completion, and Exodus Foundation and their "partners" have plans for Spawn. But Spawn isn't just going to fall into their trap. He has plans of his own...
Spawn returns to where his journey began: New York City. The city has always had the touch of filth in its streets, but now the rot has reached the boardroom of one of the largest hedge funds in th...
The predictions of the one they call THE ORACLE begin to come true. Spawn must now face a group of angels bent on the destruction of everything in its path-including God himself, if need be.
Vampires. Guns. And Blood!!! The Gunslinger tries to protect the young man helping him, but comes face to face with a NEW VILLAIN from his Western past. And unfortunately, this could only lead to ...
Vampires. Guns. And Blood!!! The Gunslinger tries to protect the young man helping him, but comes face to face with a NEW VILLAIN from his Western past. And unfortunately, this could only lead to ...
Vampires. Guns. And Blood!!! But whose blood will be spilled first?!? Gunslinger stumbles across a vicious vampire cult's plot to kill Al Simmons... who Gunslinger needs alive if he is ever to retu...
IT'S HERE: THE OFFICIAL INTRODUCTION TO THE LONG-AWAITED SPAWN'S UNIVERSE! A double-sized issue that begins a storyline so huge that three NEW SPAWN-related monthly titles will spill out from it, ...
The Throne of Hell has sat vacant and empty since issue #100 of SPAWN. After the death of Malebolgia at the hands of Al Simmons, no one has proven themselves worthy enough to claim the power of the...
ENTER THE PHOENIX! The infamous firebird of cosmic destruction and rebirth known as the Phoenix Force has returned to Earth to find a new avatar. So now the Avengers and some of the most powerful h...
ENTER THE PHOENIX PROLOGUE! In the harsh, primordial world of One Million B.C.E., early humans who are different are left in the Burnt Place to die. But one young girl whose only crime was being bo...
EARTH'S MIGHTIEST VILLAINS! What do the King of Atlantis, the Lord of the Vampires, the deposed duke of Hell, a mysterious Russian assassin and the secret boss of Washington, D.C.'s greatest super-...
THE TEMPTATION OF ANTHONY STARK! Special Oversized Issue! Trapped in an icy cave at the dawn of time, Tony Stark has lost most of his armor and a good chunk of his mind. And tonight when the sun go...
GONE TO HELL! CHALLENGE OF THE GHOST RIDERS CONCLUDES! The Avengers go to hell to join the wild race for the soul of Robbie Reyes, who's desperate to learn the truth once and for all about what sor...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'
'
'
Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
'
'
Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'
'
'
Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'
'
'
Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '