Memnyr Strategists are superlative martial tacticians. They offer insights to outmanoeuvre the foe and map the enemy’s vulnerabilities. They can extrapolate a foe’s plans so well that their advice ...
Wolf Guard bedeck their Terminator armour with totems and marks of honour gained over years of battle. They fight at the spearhead of assaults, eagerly seeking glory as enemy fire deflects harmless...
Njal Stormcaller is an elemental focus of psychic fury, summoning ice‑toothed blizzards to scatter his foes. He is High Rune Priest of the Space Wolves and wields a crackling staff by which he null...
Tormentors go to war clad in garish power armour, clutching over-ornamented boltguns. They form the core of many Emperor’s Children warbands. Consumed by ego and desire, Tormentors are aggressive f...
Fire Dragons are inspired by the Dragon, that mythical fire-breathing creature of Aeldari myth, and represent the facet of Khaine that is wanton destruction. Those who serve the Fire Dragon Aspect ...
A Nemesis Claw is made up of the most psychotic and savage of Chaos Spaces Marines from the twisted Night Lords Legion. Whether picking their victims off from range or eviscerating and flensing the...
Neurolictors are nightmarish living weapons of psychological warfare, engineered to implant mind-altering parasites and project a neural disruption field that provokes atavistic terror responses in...
Sternguard Veterans possess an unshakeable calm and are renowned amongst their brothers for their exemplary marksmanship in the fiercest battles. Proficient in all of the Chapter’s ranged weaponry,...
The First. The Son of the Forest. The Master of Caliban. The Primarch of the Dark Angels.Lion El'Jonson stalks from mist-wreathed shadow realms like an ancient questing knight, hunting the galaxy's...
Not only is the path ahead illuminated by the light of the Greater Good, but also the glow of pulse rifles. The courageous Fire Warriors, with the absolute, zealous belief in the destiny of their r...
Black Templar Castellans function as Lieutenants for this esoteric successor Chapter. Acting as the right hand of their Marshal, they help direct their battle-brothers in war. By handling the squad...
Used exclusively by the Adeptus Ministorum, the Immolator-pattern armoured assault transport is a variant on the Rhino chassis. Atop the hull of each Immolator is mounted an elaborate turret arrang...
The Battle Sisters make up the vast majority of each of the Orders Militant, gunning down heretic, xenos and traitor alike with their holy trinity of weaponry – bolter, melta and flamer. They are t...
Wings spread wide, halo blazing and Ardent Blade in hand, Saint Celestine is a living embodiment of the God-Emperor’s might. She shines like a star amid the smoke and fumes of the battlefield, radi...
A Blade Champion is a living weapon in the Emperor’s hand. His role is to identify the greatest battlefield threat – be that a mighty leader, a host of killers, or a deadly war engine – then to emp...
Tubes and pipes erupt in profusion from the Lord of Virulence’s armour. These gout noxious fumes are putrid eruptions whose hue and stench guide the fire of artillery engines behind the lines. In t...
With outlawed knowledge of the deeper mysteries of the machine, Warpsmiths maintain their warband’s arsenal of armoured vehicles, empowering engines with utterances of corrupted code. Fused with a ...
Psykers of unparalleled ability and renown, the Aeldari Farseers meticulously plan and execute strategies covering thousands of years and unimaginable distance. Even their smallest actions are capa...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '