Beastmen are an abhuman subspecies, condemned across the Imperium as unclean mutants. Embittered by their persecution, many Beastmen turn to the Ruinous Powers, congregating on the outskirts of civ...
Swooping on leathery wings, Parasites of Mortrex use their barbed ovipositors to drive Ripper gestation pods deep into their victims’ bodies. These swiftly-growing creatures soon chew themselves fr...
The Devilfish is the workhorse of the T'au ground forces and is able to cary twelve warriors into battle. Armed with a fearsome burst cannon, it can even act as mobile fire support for the squad. T...
The Piranha is a lightly armoured vehicle used by the T'au in a range of capacities, including rapid response, support of pathfinder teams and even as battlefield transport for high-ranking dignita...
Having surrendered to the terrible curse that the Canis Helix afflicts, the Wulfen are a grotesque distortion of the power of the Space Wolves. Loping forward at a preternatural pace, due to the st...
Show your allegiance to the sons of the Gorgon with this set of upgrades and transfers for your Primaris Space Marines. It can be used to upgrade a variety of squads with iconography and details sp...
Strategist. Hero. Avenging Son. Roboute Guilliman is the Primarch of the Ultramarines, Lord of Ultramar, and a peerless leader of men. Resurrected by the Adeptus Mechanicus and the Ynnari, he seeks...
When the Ecclesiarchy sought to elect a new Abbess Sanctorum to lead the Adepta Sororitas, they chose Morvenn Vahl. Believing the young Celestian Superior to be easily manipulated in the political ...
Clad in inviolable auramite, Shield-Captain Valerian is a Custodian of the Hykanatoi brotherhood. Headstrong, but a great warrior, he yearns to bring the wrath of the Adeptus Custodes beyond the co...
A master of gene-manipulation and bio-alchemy, the Biophagus is responsible for industrialising the process of indoctrination and infection. They concoct devious new contaminants that infect their ...
Sanctuses are the favoured blades of their Patriarch, assassins whose task it is to eliminate any who oppose the cultists’ ascension to glory. Like creeping shadows they slip into the most heavily ...
Infinitely adaptable, hard-wearing and rugged, the Goliath Truck is a mainstay of the Genestealer Cults. Fast and manoeuvrable, it bounces around the battlefield laying down walls of gunfire, heavy...
A champion amongst the mutant aberrants of the cult, the Abominant is a misshapen wrecking ball of muscle and chitin that wields a heavy bludgeoning instrument as if it weighs no more than a switch...
Achilles Ridgerunners range into deadly frontier environments, their pilots scanning for promising resource deposits and communicating their location back to base. Though well equipped to engage en...
Surrounded by a protective veil of lightning, clutching electroleech staves, the Fulgurite Electro-Priests believe that there is no greater blasphemy than the waste of energy. Striding into battle ...
The masters of the Cult Mechanicus, the Tech-Priests Dominus have a prodigious talent and hunger for war. Their minds are filled by a constant stream of information - bullet trajectories, optimal a...
The ruling castes of the Adeptus Mechanicus are the Tech-Priests – robed zealots whose flesh is replaced over time with bionic enhancements. These technosavants carry a bewildering array of titles,...
Marshals lead the maniples and cohorts of Skitarii soldiery. They are veteran warriors of countless crusades, privileged to bear enhanced augmentations. Marshals stand as intermediaries between Ski...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '