The Rangers have swapped costumes and powers...and nothing's working right! Can Trini step up to lead the team and stop Rita from acquiring the ultimate weapon?
Faced with the terrible consequences of a war they cannot remember, the Power Rangers are left to pick up the pieces of Shattered Grid, but the effect on the Morphing Grid may be more than they can...
Donny the Unicorn may have magical unicorn powers but you know what he doesn't have? Money. Lucky for him, Princess Morbucks is hiring a personal assistant and is more than willing to have a superp...
Zack, and Trini are leaving Earth to officially join THE OMEGA RANGERS, but it means their former team is now down three people, with Lord Zedd about to launch his ultimate weapon! Zordon and Alpha...
Tommy steps into his new role as leader of the Power Rangers, but not everyone is convinced he'll be able to lead like Jason did. Meanwhile, Zack, Trini, and Jason are given their first mission as ...
With the combined efforts of Promethea and the Zords protecting the Power Chamber, Rocky, the Red Ranger, and Matt, the Green Ranger, wait in tense anticipation for the return of the Away Team. Em...
Before RITA REPULSA was the PowerRanger'senemyshewasimprisonedinadumpsteronthemoon, serving time forherwidespreadreignofterror.Withintheconfinesofhercell,Ritaisforcedtoconfronthers...
NECESSARY EVIL CONTINUES! Trini and Zack meet the one person who can make them OMEGA RANGERS, but are warned about the consequences of joining Jason. At the Tower of Light, Tommy fac...
NECESSARY EVIL CONTINUES. As Jason begins to form his new team; THE OMEGA RANGERS, he struggles to keep the truth from Trini and Zack. And on another planet, Tommy has reached the Tower of Light, b...
NECESSARY EVIL CONTINUES! The ALL NEW OMEGA RANGERS discover a shocking betrayal from one of their own! As Safe Havens turns into a RANGER VS RANGER battleground, not everyone will make it out alive.
While the Mighty Morphin Power Rangers battle Lord Zedd's DARK RANGERS, the Omega Rangers come face to face with an all new enemy - one that threatens to destroy all life in the galaxy and already...
What's to Love: Dive headfirst into an original, modern ongoing series that will appeal to both nostalgic fans and new readers who enjoy epic, action-adventure fantasy stories. What It Is: This i...
Rocky, Matt, Zordon, and the children have a moment of relative safety in the temporary Promethea Base, but it can only last so long as the force field holds... Meanwhile, plans go into motion ove...
NECESSARY EVIL CONTINUES! The Power Rangers are outnumbered! Even with THE OMEGA RANGERS and the POWER RANGERS reunited again, the Anointed have them surrounded. Will the arrival of an old friend-a...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'
'
'
Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
'
'
Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'
'
'
Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'
'
'
Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '