CHANGE THE WORLD. Following the explosive (literally) events of Batman vs. Robin #4, the Lazarus Volcano has erupted, spewing dangerous and transformative chemicals into Earth's atmosphere! As thes...
NEW THREATS WILL RISE! Written by Tim Seeley, Joshua Williamson, Dennis Culver, A.L. Kaplan, and Alyssa Wong Art by Baldemar Rivas, Chris Burnham, A.L. Kaplan, and Haining When the Lazarus storm to...
Written by Francis Manapul, Dan Watters, Philip Kennedy Johnson, and Josie Campbell. Art by Francis Manapul, Max Dunbar, Jack Herbert, and Caitlin Yarsky. As the Lazarus rain beats down upon planet...
Written by Francis Manapul, Dan Watters, Philip Kennedy Johnson, and Josie Campbell. Art by Francis Manapul, Max Dunbar, Jack Herbert, and Caitlin Yarsky. As the Lazarus rain beats down upon planet...
SINS OF THE OLD! In response to their lack of gratitude, the world holding Superboy, Impulse, and Tim Drake captive has brought back the three villains who have caused them the most pain to keep th...
SINS OF THE OLD! In response to their lack of gratitude, the world holding Superboy, Impulse, and Tim Drake captive has brought back the three villains who have caused them the most pain to keep th...
After the monumental events of Dark Crisis on Infinite Earths #4, Pariah has successfully resurrected the infinite Multiverse...and all of reality is still reeling from the event. Join Doctor Multi...
IT'S CHRISTMAS EVIL! The nefarious Krampus unleashes a flock of killer harpies on London and it's time to call in the big guns! Half the Justice League meets a most unusual elf who takes them to No...
Is Wonder Woman responsible for the destruction wrought by the gods she's worshipped all her life? Back in Man's World at last, Diana sees the horrors of the gods' war and questions all she's done ...
It's a Christmas Night Fight: The search for a stolen child leads to Santa versus Krampus in the final, climactic battle for the soul of Christmas! The Justice League are stretched thin battling th...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '